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#1 |
Wilds Pathfinder
Join Date: Jun 2005
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I'm just wondering if there's a way you can control what target your spirits attack? Thanks.
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#2 |
Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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You control spirits the same way you control minions: not at all.
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#3 |
Jungle Guide
Join Date: Nov 2005
Guild: The Imperial Guards of Istan [TIGI]
Profession: N/
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You can use Summon Spirits for some control, with that you can decide where to place them. At least they dont run off like minions. But you cant decide which of the targets in range they attack.
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#4 |
Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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I dont know if it still works, but you could use Summon Spirits to synchronize and acquire same target.
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#5 |
Jungle Guide
Join Date: Jun 2006
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closest tactic i know is the position spirits so that their edge or their range is nearest to you target and isolated is better, its still kinda random.
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#6 |
Forge Runner
Join Date: Mar 2008
Profession: Me/
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There's a mod that shows your the effect/attack area of spirits I believe. Never tried it.
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#7 |
Lion's Arch Merchant
Join Date: Aug 2009
Location: Europe
Guild: Tom Son [TS]
Profession: E/
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You can control the target of your spirits in a limited way. It's not very reliable, but it works better than nothing.
- Entering combat: if you place your spirit right outside of the enemy aggro, they will not start attacking. If you now attack an enemy yourself with a longbow or with your staff, the spirits will start attacking the enemy you are attacking. (being out of aggro range and attacking with a longbow works, because spirit attack range is longbow range) - In combat: If you create a new spirit mid-battle and immediately afterwards attack an enemy with your staff, it is likely that the new spirit(s) will attack this enemy. - In combat: If your spirits attack an enemy you don't want to attack, summon your spirits to a place where this enemy is out of range. Now attack an enemy in range with your staff, and it is likely that the spirits choose this enemy as new target. - In combat: If the enemy the spirits are attacking is dead, they look for a new target. If you attack an enemy in this very moment with your staff, it is likely that the spirits will choose this enemy as their next target as well. Instead of attacking an enemy with your staff, calling an enemy with Painful Bond works as well. But remember: Spirits withl a current target will not change their target on such a call. Only spirits with no current target will begin to attack the called target. Once a spirit has a target, it will attack this target until it is dead or gets out of range. Safest of all: place your spirits so that only one enemy is in attack range of them. After it is dead, summon your spirits in range of the next enemy. If more than one enemy approach, you may pull your spirits back so that only one enemy is in range of them. But this has a drawback: you give up the valuable spirit wall that protects your backline. I always try to enter combat by spiking away the nearest enemy, but afterwards use the spirits mainly as wall. I try to continuously reposition this wall in such a way that no melee enemy is able to reach my backline. Additionally, I try to control the spirit fire by wanding/calling the desired enemies like I explained above. Last edited by Silmar Alech; Mar 13, 2010 at 01:48 AM // 01:48.. |
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#8 | |
Lion's Arch Merchant
Join Date: Jan 2007
Location: Pennsylvania
Profession: E/
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![]() Quote:
http://wiki.guildwars.com/wiki/Guide...rit_Radar_v1.0 |
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#9 | |
Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Some information on it on wiki:
Quote:
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#10 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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u cannot control their targets, only their positions.
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#11 |
Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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#12 |
Krytan Explorer
Join Date: Sep 2007
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#13 | ||
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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![]() Quote:
Quote:
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#14 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Those mods show the area of effect of Nature Rituals, not Binding Rituals. Binding Rituals have varying areas of effect. Spirit radar mods will show you what range your spirits must be placed in order to avoid killing any duplicates.
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#15 |
Lion's Arch Merchant
Join Date: Aug 2009
Location: Europe
Guild: Tom Son [TS]
Profession: E/
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There is no contradiction. You may have noticed that I always wrote: "...it is likely..." and wiki tells about the initial target selection: "...it is unclear which target is selected..." I elaborated about this initial target selection if a spirit has no current target and how to force a new target selection, since this is the only thing you are able to influence with a higher level of probability.
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